- Joined
- Jan 12, 2017
- Messages
- 3
- Reaction score
- 5
First off, tried to find an Off-Topic forum, but there doesnt seem to be one.
But to preface this post: There seems to be this genre push for Sandbox style open space sim games, which for one I am happy to be seeing. It seemed the genre was practically non-existent, and then lately, everyone and their mother have been putting out space sim games left and right.
I saw on the Steam workshop ANOTHER sandbox creative space sim: Avorion (Avorion - Sci-Fi Space Sandbox: Explore, Build, Trade, Fight), which looks interesting and pretty. Havent played it yet.
But yet, looking at this list of games in the current genre...
With the exception of StarMade, all the games above do a decent job of creating the hull of a ship, but they all look pretty bland, and the way they handle ship systems seems more like a bunch of props placement. And I believe thats the main issue I have with all the above games (except StarMade of course)... You are really just building a shell or frame for system props.
Dont get me wrong, every game looks much prettier and graphics wise, sorta wish StarMade could approach that level... but the limiting factor of prop placement really is major drawback. And thats where StarMade shines for me. I love the complex structures players can make for just about everything, ranging from a ship's power systems and components, to the limitless possibilities with weapons and turrets. Add in the massively complex shipyards, rail system, fleets, carriers, logic systems, NPCs... none of the other games above have that factor.
So there it is. StarMade, for me personally, is a cut above the rest for those reason alone, and the dream game for me would be StarMade + modern graphics.
Anyone else agree?
But to preface this post: There seems to be this genre push for Sandbox style open space sim games, which for one I am happy to be seeing. It seemed the genre was practically non-existent, and then lately, everyone and their mother have been putting out space sim games left and right.
I saw on the Steam workshop ANOTHER sandbox creative space sim: Avorion (Avorion - Sci-Fi Space Sandbox: Explore, Build, Trade, Fight), which looks interesting and pretty. Havent played it yet.
But yet, looking at this list of games in the current genre...
- StarMade
- Space Engineers
- Empyrion
- Intersteller Rift
- Avorion
With the exception of StarMade, all the games above do a decent job of creating the hull of a ship, but they all look pretty bland, and the way they handle ship systems seems more like a bunch of props placement. And I believe thats the main issue I have with all the above games (except StarMade of course)... You are really just building a shell or frame for system props.
Dont get me wrong, every game looks much prettier and graphics wise, sorta wish StarMade could approach that level... but the limiting factor of prop placement really is major drawback. And thats where StarMade shines for me. I love the complex structures players can make for just about everything, ranging from a ship's power systems and components, to the limitless possibilities with weapons and turrets. Add in the massively complex shipyards, rail system, fleets, carriers, logic systems, NPCs... none of the other games above have that factor.
So there it is. StarMade, for me personally, is a cut above the rest for those reason alone, and the dream game for me would be StarMade + modern graphics.
Anyone else agree?