so I have seen that around the dock people talking about how certain mission/quests could be implemented. however I would like for this thread to become a discussion thread for possible missions that the player could participate in.
im not the best at writing, so bear with me.
some ideas for how one would enrol to be part of an NPC faction:
the trade guild, you would have to bring x amount of resources to x amount of shops.
the scavengers, you would have to salvage x amount of ships.
the outcasts you would have to disrupt x amount of fleets.*
for maybe some of the PGF such as my faction the RedBorn, speed is what they focus on, so in order to join them you would have to make a ship to beat them in a race. feel free to come up with any other mission ideas below.
some ideas for how one would stay in an NPC faction, or to become higher ranked:
the trade guild, you would have to escort fleets to shops and other stations and to protect them from attack.
the scavengers, you would have to find derelict stations with a fleet to salvage them, or even to attack trade guild stations.
the outcasts, you would have to destroy the other fleets.
for the RedBorn, you would have to hunt fauna, whilst commanding a fleet to prevent any other ships from entering a sector.
again feel free to suggest/discuss any more ideas below.
an idea of missions like these is to encourage player interaction on multiplayer. say if one player wants to be trade guild, and another is an outcast, those two will end up fighting one way or another, or even sparking an alliance between the two for a short while.
so post your ideas below, this thread is for discussion. keep it on topic, don't be a dick, and feel free to suggest your own PGF if you have one.
im not the best at writing, so bear with me.
some ideas for how one would enrol to be part of an NPC faction:
the trade guild, you would have to bring x amount of resources to x amount of shops.
the scavengers, you would have to salvage x amount of ships.
the outcasts you would have to disrupt x amount of fleets.*
for maybe some of the PGF such as my faction the RedBorn, speed is what they focus on, so in order to join them you would have to make a ship to beat them in a race. feel free to come up with any other mission ideas below.
some ideas for how one would stay in an NPC faction, or to become higher ranked:
the trade guild, you would have to escort fleets to shops and other stations and to protect them from attack.
the scavengers, you would have to find derelict stations with a fleet to salvage them, or even to attack trade guild stations.
the outcasts, you would have to destroy the other fleets.
for the RedBorn, you would have to hunt fauna, whilst commanding a fleet to prevent any other ships from entering a sector.
again feel free to suggest/discuss any more ideas below.
an idea of missions like these is to encourage player interaction on multiplayer. say if one player wants to be trade guild, and another is an outcast, those two will end up fighting one way or another, or even sparking an alliance between the two for a short while.
so post your ideas below, this thread is for discussion. keep it on topic, don't be a dick, and feel free to suggest your own PGF if you have one.