New Spawn in the center of Quadrant?

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    Looking to create a spawn station with in the center of the quadrant that 2 2 2 spawn is and then change it to the new location.
    currently at this location of 8 8 8 is a sun but I cant remove it so that I can my Server Spawn station CENTER of the galaxy lol.
    tried export, import and despawn commands
    any ideas what I haven't used.
     

    Jaaskinal

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    I believe you change the location of spawns in the server cfg.
     
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    yes but the sun in 8 8 8 will still remain in the new spawn not very healthy
     

    Jaaskinal

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    DEFAULT_SPAWN_SECTOR_X = 2 //DEFAULT Spawn Sector X Coordinate
    DEFAULT_SPAWN_SECTOR_Y = 2 //DEFAULT Spawn Sector Y Coordinate
    DEFAULT_SPAWN_SECTOR_Z = 2 //DEFAULT Spawn Sector Z Coordinate

    in the server.cfg
     

    CyberTao

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    I think he is trying to make the Star sector the Spawn sector jaas, and thus wants to remove the star? I don't think that is possible right now though. I recall Schema saying something about being about to import/export systems at some point in the future (which you could use to import a void system with, which does not have a star).

    You could also Opt to move the Spawn way out to a void sector that already exists, so that you could put the spawn at the core.
     

    Jaaskinal

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    I think he is trying to make the Star sector the Spawn sector jaas, and thus wants to remove the star? I don't think that is possible right now though. I recall Schema saying something about being about to import/export systems at some point in the future (which you could use to import a void system with, which does not have a star).

    You could also Opt to move the Spawn way out to a void sector that already exists, so that you could put the spawn at the core.
    ah. that. I don't really see a reason for that, so that's why I didn't get it.
     
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    yeah was trying to create spawn in the center of the quadrant so if I get my server running
    spawn is more in the center then on the edge
    thanks for the help all too always the odd details that's over looked