Multiplayer Sector changing bug

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    Jun 19, 2013
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    In a multiplayer game, I built a large ship for me and a bud to cruise around on. I would fly the ship and he would enable the gravity unit and stand around, but each time we enter a new sector, he gets thrown out of the ship and placed somewhere 1000-2000m away from me (usually in the centre of the sector). I've tried slowing down or speeding up, haven't seen a way to prevent it.

    It's not a big deal for me, just thought I'd mention it as it's in alpha.