EMP effect Ideas for new power system
Hit on shield = decrease shield regen by a moderate amount
Hit on armor = decrease reactor power by a trace amount
Hit on thruster = decrease thruster capability by moderate amount
Hit on weapon = weapon charge delayed by a moderate amount
Hit on computer = cannot trigger weapon/effect for a while, deactivates defensive effects
Hit on stabilizer = No effect (Its very purpose is to protect the reactor, damn it)
Hit on reactor = decrease reactor power by a large amount
Right now, there is no way to defend against EMP, nor a way to make EMP affect a special system. So, I propose to make EMP effect a little more powerful.
These “effect” will decay in time, but taking a heavy hit on the reactor will probably cripple a ship for a long time. Scary.
The effect scales like the Explosive effect proposal I made a while ago.
You put more effect blocks, and your bullet loses block damage but have more EMP damage. The bullet will try to use up all its block damage. Then, after it is all used, the EMP damage will be dealt to the first surviving block.
Tweaking the block damage will let you deliver the EMP to crucial places on the enemy ship. Use this effect to stun a ship while you cut them apart with your laser.
Hit on shield = decrease shield regen by a moderate amount
Hit on armor = decrease reactor power by a trace amount
Hit on thruster = decrease thruster capability by moderate amount
Hit on weapon = weapon charge delayed by a moderate amount
Hit on computer = cannot trigger weapon/effect for a while, deactivates defensive effects
Hit on stabilizer = No effect (Its very purpose is to protect the reactor, damn it)
Hit on reactor = decrease reactor power by a large amount
Right now, there is no way to defend against EMP, nor a way to make EMP affect a special system. So, I propose to make EMP effect a little more powerful.
These “effect” will decay in time, but taking a heavy hit on the reactor will probably cripple a ship for a long time. Scary.
The effect scales like the Explosive effect proposal I made a while ago.
You put more effect blocks, and your bullet loses block damage but have more EMP damage. The bullet will try to use up all its block damage. Then, after it is all used, the EMP damage will be dealt to the first surviving block.
Tweaking the block damage will let you deliver the EMP to crucial places on the enemy ship. Use this effect to stun a ship while you cut them apart with your laser.