I didn't actually know whether this topic belonged here or in suggestions. but if desired I'd allow for it to be moved if need be. but as this subject includes a feature that is already in the game, this was as good a place to start.
well, anyway to begin with ever since the last update included the faction security I found it interestingly simple to apply the shops to work in a similar fashion. as it stands you can make a station with multiple shops now, that each are accessible by the people you want them to. well there are a few difficulties I found when looking at what others were doing with their player owned shops.
many whom watch SkyLordLuke, and know about his pirate station project, mite have noticed his plan for a tiered shopping mall in it with shops owned by players in the pirate faction. that can work with the way the current system works, and it can easily let you tell which types of customers can access the store, which can only be one per station. but what we really want is a system that not only lets us do so on multiple stores. but also stores that only work on the actual block itself without being ranged.
well not only multiple shops, but each with individual inventories would be nice. but why not go further, what about having shops of various types selling only the particular goods for individual purposed items. like a ship store for ship blueprints and parts for them.
well, anyway to begin with ever since the last update included the faction security I found it interestingly simple to apply the shops to work in a similar fashion. as it stands you can make a station with multiple shops now, that each are accessible by the people you want them to. well there are a few difficulties I found when looking at what others were doing with their player owned shops.
many whom watch SkyLordLuke, and know about his pirate station project, mite have noticed his plan for a tiered shopping mall in it with shops owned by players in the pirate faction. that can work with the way the current system works, and it can easily let you tell which types of customers can access the store, which can only be one per station. but what we really want is a system that not only lets us do so on multiple stores. but also stores that only work on the actual block itself without being ranged.
well not only multiple shops, but each with individual inventories would be nice. but why not go further, what about having shops of various types selling only the particular goods for individual purposed items. like a ship store for ship blueprints and parts for them.
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