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- Feb 4, 2015
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I've been toying with a 64 stage counter (6 FLIPs and 6 NOTs). A button outputs to the first FLIP and to a NOT (the NOT outputs to all of the ANDs in the next stage to eliminate those pesky junk signals). The various combinations of the counter output to 64 AND's.
Attaching a simple DELAY/NOT clock to the button will cycle the counter every half second and all 64 ANDs will light up in order just fine. The issue I am having appears when the ANDs are outputted to system blocks such as computers or lights. As soon as I do this, the counter no longer changes every half second, but chugs along in fits and bursts....
Anyone have an idea why this would be?
Thanks!
Attaching a simple DELAY/NOT clock to the button will cycle the counter every half second and all 64 ANDs will light up in order just fine. The issue I am having appears when the ANDs are outputted to system blocks such as computers or lights. As soon as I do this, the counter no longer changes every half second, but chugs along in fits and bursts....
Anyone have an idea why this would be?
Thanks!