Increased Turret Options in Structure Menu

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    Aug 3, 2013
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    • Legacy Citizen 2
    • Legacy Citizen
    I'm really enjoying the ability to manipulate all of a ship's turrets from within the structure menu, but I find it odd that one of the turret functions doesn't show up as an option in there.

    Being able to enable/disable/undock all turrets at once is extremely useful, but what would also be useful is the ability to change the AI mode from "Any" to "Selected Target" for all turrets.

    Having your turrets in "any" mode is useful most of the time for general flying about and pirate defense, but it would be great to be able to switch to "selected target" to take out turrets, as your own turrets won't target them otherwise. It's always annoying to be blasting away at the turrets on a pirate station with every turret on there firing back, while your own turrets just sit and twitch wildly. With the AI mode in the structure menu, you could pop into it as soon as a pirate station shows up in navigation, change all your turrets to "selected target" and pick off the turrets with ease.