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- Jun 29, 2016
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Icarus Project
Stardate: September 29.4
Soundtrack: Thomas Bergesen - Cry
Transmission commencing...
Are you picking this up? Good. Beginning data-burst:
=====
At this time we find ourselves struggling for survival on the edge of the galaxy. I hope this message makes it through. Our journey began in the part of the universe known as Brierie. However, our expedition soon ran into difficulties with strange distortions in the space-time-continuum know as LAG. Eventually we decided we had to leave our sector, but a rift in space caused us to travel to another part of the universe know as "Sun-World".
Here on Brierie is our hastily built cargo ship (brown) carrying all our belongings, with Ogrich's mining ship "Sunshine Miner" in tow, ready for our journey. SantaJesus' ship Lil' Red is pictured centre. Travelling through the rift in space-time all our ships were destroyed, leaving us with just a handful of blocks to start anew on Sun-World. Sadly, SantaJesus didn't make it across and all attempts to regain contact have failed. That left Armide, Ogrich, Pzike3 and myself - ZombieMouse - to carry on alone.
Not knowing this strange new place, we head out to the galactic edge to find somewhere quiet, where we could build a shelter undisturbed by others. What we didn't know was this meant crossing into the territory of the Krull Pirates, who have pursued us relentlessly ever since.
The Krull initially took us totally by surprise, forcing us to flee the derelict station we had taken shelter in. We then found ourselves marooned on a red planet, once again with nothing. Starting completely from scratch, we made a small base, and started to fight off Krull ships with rough-and-ready weapons like the one shown above.
It wasn't long before the red planet was covered in craters from repeated Krull attack. Although our small base was buried under a mountain, and we built a rock hanger for our one space fighter (an F-302), we needed a better solution.
Having saved up enough money for a space station block we decided to build a real Home Base. Our fighter distracted the Krull Pirates long enough for a fragile transport to land, load our belongings, and evacuate the planet.
With a few Home Base blocks down we rapidly set to work improving our situation. Swarm missiles were set up on the base roof, and our F-302 (black ship made of salvaged armour) continued to serve while better ships were built. We were joined by RMP who began building the cruiser in the background. Bottom centre is a rebuilt "Sunshine Miner", and above it Armide's first fighter "Daring". Ogrich's warship "Daedalus" is docked on the left.
F-302 (slightly damaged) docked on the station roof. Centre is Armide's fighter "Eclipse". In the background are two other ships under construction. Far left is a disabled Krull Scout.
Here is "Sunshine Miner IV" with a combination of pirate and sun damage. Sunshine Miner is unarmed, relying solely in its jump-drive to escape pirates... sometimes jumping into harms way again. The name of the ship comes from the original miner design being lost with its intoxicated captain in a sun related incident.
Construction of the station and ships has continued over the last couple of months. Further details in a future transmission.
=====
End data-burst.
Stardate: September 29.4
Soundtrack: Thomas Bergesen - Cry
Transmission commencing...
Are you picking this up? Good. Beginning data-burst:
=====
At this time we find ourselves struggling for survival on the edge of the galaxy. I hope this message makes it through. Our journey began in the part of the universe known as Brierie. However, our expedition soon ran into difficulties with strange distortions in the space-time-continuum know as LAG. Eventually we decided we had to leave our sector, but a rift in space caused us to travel to another part of the universe know as "Sun-World".
Here on Brierie is our hastily built cargo ship (brown) carrying all our belongings, with Ogrich's mining ship "Sunshine Miner" in tow, ready for our journey. SantaJesus' ship Lil' Red is pictured centre. Travelling through the rift in space-time all our ships were destroyed, leaving us with just a handful of blocks to start anew on Sun-World. Sadly, SantaJesus didn't make it across and all attempts to regain contact have failed. That left Armide, Ogrich, Pzike3 and myself - ZombieMouse - to carry on alone.
Not knowing this strange new place, we head out to the galactic edge to find somewhere quiet, where we could build a shelter undisturbed by others. What we didn't know was this meant crossing into the territory of the Krull Pirates, who have pursued us relentlessly ever since.
The Krull initially took us totally by surprise, forcing us to flee the derelict station we had taken shelter in. We then found ourselves marooned on a red planet, once again with nothing. Starting completely from scratch, we made a small base, and started to fight off Krull ships with rough-and-ready weapons like the one shown above.
It wasn't long before the red planet was covered in craters from repeated Krull attack. Although our small base was buried under a mountain, and we built a rock hanger for our one space fighter (an F-302), we needed a better solution.
Having saved up enough money for a space station block we decided to build a real Home Base. Our fighter distracted the Krull Pirates long enough for a fragile transport to land, load our belongings, and evacuate the planet.
With a few Home Base blocks down we rapidly set to work improving our situation. Swarm missiles were set up on the base roof, and our F-302 (black ship made of salvaged armour) continued to serve while better ships were built. We were joined by RMP who began building the cruiser in the background. Bottom centre is a rebuilt "Sunshine Miner", and above it Armide's first fighter "Daring". Ogrich's warship "Daedalus" is docked on the left.
F-302 (slightly damaged) docked on the station roof. Centre is Armide's fighter "Eclipse". In the background are two other ships under construction. Far left is a disabled Krull Scout.
Here is "Sunshine Miner IV" with a combination of pirate and sun damage. Sunshine Miner is unarmed, relying solely in its jump-drive to escape pirates... sometimes jumping into harms way again. The name of the ship comes from the original miner design being lost with its intoxicated captain in a sun related incident.
Construction of the station and ships has continued over the last couple of months. Further details in a future transmission.
=====
End data-burst.
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