Grey hull blocks and armor paint

    Joined
    Nov 25, 2015
    Messages
    6
    Reaction score
    2
    I would like to recommend a major change to the way armor is thought of and implemented.

    Currently armor is used by actually building different cubes with different materials and keeping them all in inventory. Cumbersome to say the least.

    What I would recommend is that Hulls come in one color, grey. Grey would be the current hull type. Paint and armor would then be added while building or once building is done. Current paint changes color and nothing else, does anybody actually use it? New paints would be made with the materials used to make standard and advanced armor and would not just change the color but add armor and of coarse mass to Hull blocks or any other blocks you decide should be paint-able. The color, mass and armor added would of coarse depend on the materials used to make the paint.

    As for application I have several ideas.

    1. Spray it on the outside like paint using a new support tool. This one is my favorite.
    2. Select the paint in the hotbar and click on a block to apply the paint.
    3. Paint hull blocks in inventory (undoes inventory gains).
    4. Whatever floats your boat.

    Behavior of armor would stay the same with one exception. Armor would be ablative. With ablative armor when the armor is attacked it basically vaporizes using up the energy striking it to undergo a state or possibly phase change depending on the armor. In other words when attacking a ship you break through the shields and then begin wearing down the armor. With ablative armor once the armor is worn down it is gone! When a cube has lost its armor you can not just repair it to get your armor back you would need to reapply the armor using more of the correct armor paint. Cubes that have completely lost armor could be repainted with any paint.

    This would provide a resource sink to fuel the economy and make building up for war more interesting. Balance would be needed. Maybe making the paint should be a bit cheaper than the current armor since it gets used up more easily?

    Reclaiming would be different as well. If salvaging an overheating ship that you have worn down the armor on then you would get no armor at all. If there is still armor left your salvage beams would remove the armor first before the hull blocks. Also I think that the armor should not be obtained as armor or even paint but as the raw materials used to make the paint.

    One interesting approach to reapplying armor to your own damaged ships would be if you could use salvage beams against your own ships just for removing the armor. Then you could apply a new coating of any paint you wanted afterwards. Should only be allowed on your own ships or it will mess up battle.

    One more option. The current paints seem kinda useless. If the armor changes are made then what about changing the current paints to give a small HP gain? Just treat it like armor that adds HP instead of protection. That is more or less in line with what structures are painted for in real anyway. For example the Golden Gate bridge is not painted to make it pretty but to protect from rust.

    This would be a major change but I believe this would help solve the too many types of blocks inventory issue and would IMHO make building more interesting.
     
    • Like
    Reactions: NeonSturm

    NeonSturm

    StormMaker
    Joined
    Dec 31, 2013
    Messages
    5,110
    Reaction score
    617
    • Wired for Logic
    • Thinking Positive
    • Legacy Citizen 5
    I like it - can we have graffiti guns?
    Let me paint my lil' brothers ship with porn (as long as no admin bans me for it)!

    *now seriously* I don't want to have to care about what colour I use. I want to put paint as "plating" on it.

    You can have a wall of stone and put a tiny layer wood on it. Only where needed.
    Perhaps slabs can be used for this purpose, but they weight too much for thin walls and tiny ships.
     
    Joined
    Mar 2, 2014
    Messages
    1,293
    Reaction score
    230
    • Thinking Positive
    • Community Content - Bronze 1
    • Legacy Citizen 3
    Paint and hull/armor types should be decoupled completely, I really hate that armor requires specific ores depending on their respective color.
     

    TBB

    Joined
    Jul 27, 2014
    Messages
    36
    Reaction score
    6
    Why did this thread just "die out"?

    I think it's a great idea (or ideas) and a way of implementing the paint job could be by making a paint-gun that uses the paint in your inventory.
    As for making paint cheaper, so that you could buy more quantities would indeed be a must for this to work. Otherwise it would be a thing you only see in creative mode.

    The other options you point out are options that should be considered if painting gets implemented. It's something that is considered because of this idea, but it's not the same thing.
     
    Joined
    Aug 14, 2013
    Messages
    2,811
    Reaction score
    960
    • Councillor 3 Gold
    • Wired for Logic
    • Top Forum Contributor
    We've moved in the right direction that all you need now is hardener to make stronger armor and not every single color of ore. I've been advocating for "paint at any stage" but unfortunately the way the game handles factories it isn't possible right now. Hopefully it is something that can be addressed in the future.
     

    jayman38

    Precentor-Primus, pro-tempore
    Joined
    Jul 13, 2014
    Messages
    2,518
    Reaction score
    787
    • Purchased!
    • Thinking Positive
    • Legacy Citizen 4
    It would be great if paint could be applied by technobeams. Imagine paining your ship by simply flying through a repair portal. It would be beautiful and quick. (Just make sure your ship is aligned first!)