Gain Faction Points from Controlling Territory

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    This suggestion illustrates a possible method of making control of territory award faction points. It awards large contiguous domains, while penalizing scattered isolated chunks of territory and single system claims.


    Variables with Const at the beginning are config file values.

    SumOfInverseDistances = Sum of 1 / distance from system for each other system other than the home system + ConstHomeSystemWeight / distance from home system
    CoefRegionalDensity = ConstTerritoryWeight * SumOfInverseDistances - ConstBlockadeWeight * number of neutral or enemy systems closer than closest ally system
    FactionPowerChange = CoefRegionalDensity - ConstOutpostCost // Omit outpost cost if home system.


    As a claimed system gets further from other claimed systems the cost rapidly and asymptotically approaches ConstOutpostCost, and of course, due to rounding, becomes ConstOutpostCost. However, claiming and retaining control of systems within the vicinity of that system would allow you to break even on faction points.