We should have these three blocks,
so people have limit on their fleet member number
and have better control overall(read first...)
1.) Fleet Server Block
ie. Flag ship/carrier will have to have this block as a server, a start point for creating a fleet.
But one server only have limited processing power because lack of ram.
For example, one server block can only control 5 ship.
2.) Fleet Server Enhancers
So enhancers are like extra ram or gpu SLI.
With enhancers added, fleet server computer will have more power to control more ships.
3.) Fleet Client
Fleet Client is to install on fighter/attack ship.
So you don't need to stay in flag ship/carrier all the time while battle.
Because flag ship/carrier are always bigger and difficult to control/aim on targets.
With this block, we can enjoy the battle in a ship with better control.
Furthermore, we can have sub fleet system, then we can have Fin Funnal / Gunbarrel Pod
while our fighter are in a bigger fleet system from the flagship/carrier.
so people have limit on their fleet member number
and have better control overall(read first...)
1.) Fleet Server Block
ie. Flag ship/carrier will have to have this block as a server, a start point for creating a fleet.
But one server only have limited processing power because lack of ram.
For example, one server block can only control 5 ship.
2.) Fleet Server Enhancers
So enhancers are like extra ram or gpu SLI.
With enhancers added, fleet server computer will have more power to control more ships.
3.) Fleet Client
Fleet Client is to install on fighter/attack ship.
So you don't need to stay in flag ship/carrier all the time while battle.
Because flag ship/carrier are always bigger and difficult to control/aim on targets.
With this block, we can enjoy the battle in a ship with better control.
Furthermore, we can have sub fleet system, then we can have Fin Funnal / Gunbarrel Pod
while our fighter are in a bigger fleet system from the flagship/carrier.
Fin Funnal - RX-93 ν Gundam

Gunbarrel Pod - Mobius Zero

