Hey everyone, here is a suggestion:
I play on my own private server with about 6 other friends. Not a lot, but enough to have 3 different factions fighting each other. Because I absolutely love the idea of faction wars, I have a few suggestions. I am sorry if they are already suggested, or you are already working on them.
1. Turrets attached to a ship with a faction block inherit the faction of the mothership. - it's really annoying that I have to pay 100K for a new faction block, for each turret I attach to my mothership, just to protect my stuff from griefing and trespasing.
2. Protecting the naturally spawning spacestations against mining - people scavenge them for hull etc. and earn loads!
3. Optimization of AI idetifying people as enemies. And general faction enemy system optimisation.
You are clearly busy people, but this (I think) would mean a lot for the hardcore faction war people out there.
- Kayvoo
I play on my own private server with about 6 other friends. Not a lot, but enough to have 3 different factions fighting each other. Because I absolutely love the idea of faction wars, I have a few suggestions. I am sorry if they are already suggested, or you are already working on them.
1. Turrets attached to a ship with a faction block inherit the faction of the mothership. - it's really annoying that I have to pay 100K for a new faction block, for each turret I attach to my mothership, just to protect my stuff from griefing and trespasing.
2. Protecting the naturally spawning spacestations against mining - people scavenge them for hull etc. and earn loads!
3. Optimization of AI idetifying people as enemies. And general faction enemy system optimisation.
You are clearly busy people, but this (I think) would mean a lot for the hardcore faction war people out there.
- Kayvoo