Emissive Ligthing on planet surface

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    Jun 26, 2013
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    i was playing around with the surface textures and the main problem is the ligthing effect treats everying with as reflextive (like metal), plants are even glowing, so it is almost impossiable to use light ligth colors without burning out a eye hole. You should beable to tell the light engine how much emissive ligthing the block will reflex back in your material script(that if you use material scripting of course).

    God help you if you spawn inside a planet without a light block too...so dark. I wondering if there needs to be a ambient setting because it can be pretty dark in a ship as well.

    Thxs.