i had an idea for difficulty settings a little while ago, making it so that realistic difficulty would be basically starting you with nothing but a near asteroid and stuff to mine, easy would be like what we have now, normal would be starting with necessities like thrusters and a couple power grids, build would be no asteroids, no planets, and the shop would have everything free with unlimited stock, so you could make a sniper rifle ship or something, putting the ship core in the scope and having a huge 100ish block long antimatter cannon