Defence And General Things!

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    1st Of All I'd Like To Talk About Dynamics!

    A Block That Can Make A Ships Turning Circle Faster Would Be Awesome!

    A Brake Block That When You Dont Have You Will Drift Until You Ship Stops!

    Gearboxes And More Things That Will Drive Your Ship. Also Hyperjump!

    Next I'd Like To Talk About Defences:

    Forcefields That Provide Extra Defence But Enemy Missiles Can Breach Right Through It Not Antimatter Cannons Though!

    Drones That Will Heal Your Ship.

    Sensors Blocks That You Look At Instead Of Red Triangles.

    Better Hull Pieces.

    Anti-Ballistic Missiles That Shoot When Incoming Missiles Fire!

    And General Suggestions Alltogether!

    Some sort of doors that only can be opened by a Door module. So for security doors or maybe hangar bays. That only the commander or someone who uses the module can open/close these doors.

    White sectors are Neutral and have small chance of pirates but no pirate bases. Green sectors are friendly and have no pirates and usually more shops. Red sectors have lots of pirates and pirate bases. Have this a configurable option for servers.

    Throttle control for a ship's flying speed, so we have more control over how fast our ships will fly, and so we don't have to keep W pressed at all times.

    In DayZ, there are hunger needs, and water needs, and other things, if those could be implemented, that would make the survival aspect better, and if player made modifications could make it so that you would need less food, or could survive in space without a suit for short amount of time, like 10 minutes at a time, or something along those lines, that'd be great.

    Maybe some really hard to get to player held weapons, or a modification to your ship to make it go really fast, or some genesis nukes, or some Matrix Glasses, or, realllllllly powerful cannons.

    Add Better, modular AI. It could take over some aspects mentioned earlier, managing shields and such. They need to be better but not the best. Maybe add blocks that make the AI better at some things.

    The Spaceport:

    The Spaceport would be like a shop, but bigger and would have docking type things, where you fly slowly into these hangars and it locks you on to the Spaceport. You could then go inside, and if a player-by-player trading system was implemented, and a bar, or other little shops, it would be a hub of activity on the server. The hangars would be locked via the player automagically, and you could go into a Shipyard mode to build completely new spacecraft without being rammed, or having a bug in which players can access your ship and take all your stuff, which I talked about a little bit in a bug post. If a spaceport was full, or if you simply wanted to spawn next to some other shop, you could.

    Have a controller block that can link up to and toggle functional blocks such as lights, lifts, doors and possibly AI modules.

    Thank You For Reading

    ~King_Butler