Hi there, bit of a hobby-developer here, just doing a little bit of modding here and there. It's nothing major or important, but I was wondering is someone could point me in the right direction as far as what textures and shaders are used for the salvage beams as I would like to, at minimum, increase the alpha transparency. Decreasing the mesh width/scale may also be an option. I could just start picking and poking at things, but I'd end up sidetracked with changing every last thing I came across. Please save me some leg work if you could.