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- Nov 6, 2015
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Hi, title says it all. I wish to make an overly aggressive/challenging AI faction which will spawn/build a large number of powerful/large ships. I know the AI work from resource/economy, is there a way i can increase the build rate by a respectable margin and make them extremely baligerant?
Will it work if i just copy an existing NPC faction and replace the ships with the OP ships, or will the largeness/block requirement mean that they will just never build them?
Will it work if i just copy an existing NPC faction and replace the ships with the OP ships, or will the largeness/block requirement mean that they will just never build them?