Control location of spawning from blueprint

    Joined
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    At the moment, it seems like spawning a turret (or anything else) from a blueprint just randomly place it far away from the player location. But if you want to spawn a large inner turret, to put inside your ship, for example, a pre-build power- and/or shield-transfer turret for big ships, it might be nearly impossible to get that turret into the ship after the hull was built. I think it is usual for many player to build/download the hull of the ship first, to get a specific look, and only afterwards add the stuff that goes inside the ship. This then pretty much requires that every inner turret be built from scratch, over and over again.

    So my request is a way to tell the game to spawn something from a blueprint at a specific location, maybe kind of like with the shipyard core anchor?

    Or am I missing something obvious that solves this problem?
     
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    • Legacy Citizen
    Blueprints are becoming obsolete. You should be able to attach docked entities onto your ship by using the shipyards. I've never used it myself tho.