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- Jun 26, 2013
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exactly what i said in the title.
this block (or multiblock-structure) should emit a form of invisble bubble around the ship.
This "bubble" would let the ship bounce off an object (asteroid) (other ship) before it even touches it.
so the field would prevent giant stucked ships which kill servers.
the CP-field would consume power depending on the mass and the speed of the ship when the bubble would collide with an object.
it would pretty much have the same effect like the new pulse-weapon, propelling the ship away from the prevented collision.
it also could be used to keep small fighters at distance.
maybe it wouldn't even be necessary to cover the whole ship in one giant bubble.
one at the front and one at the rear end would do. (or on every object sticking out of the ship)
the bubbles would only be visible on collision or during buildmode when the CP-Field-CPU is sele(scumbag chat popped up)...selected.
just a suggestion to enchance gameplay.
let me know what you think
(sorry english isn't one of my strengths)
this block (or multiblock-structure) should emit a form of invisble bubble around the ship.
This "bubble" would let the ship bounce off an object (asteroid) (other ship) before it even touches it.
so the field would prevent giant stucked ships which kill servers.
the CP-field would consume power depending on the mass and the speed of the ship when the bubble would collide with an object.
it would pretty much have the same effect like the new pulse-weapon, propelling the ship away from the prevented collision.
it also could be used to keep small fighters at distance.
maybe it wouldn't even be necessary to cover the whole ship in one giant bubble.
one at the front and one at the rear end would do. (or on every object sticking out of the ship)
the bubbles would only be visible on collision or during buildmode when the CP-Field-CPU is sele(scumbag chat popped up)...selected.
just a suggestion to enchance gameplay.
let me know what you think
(sorry english isn't one of my strengths)