Changing Starting Resources?

    Edymnion

    Carebear Extraordinaire!
    Joined
    Mar 18, 2015
    Messages
    2,709
    Reaction score
    1,512
    • Purchased!
    • Thinking Positive Gold
    • Legacy Citizen 5
    We're on a somewhat older server where the galaxy near spawn has gotten pretty well populated, meaning new players have to travel quite a ways to even reach unclaimed space.

    So, we're wanting to go in and change the starting resources from just a handful of blocks to a filled blueprint of a small starter ship that includes a jump drive. Thing is, can't figure out where the heck that setting is hiding.

    Could someone point out which file its in, and what to do a Find on to get to it (in case we've just scrolled past it repeatedly)? Also, are there any tricks to adding a filled blueprint as opposed to an empty one that we should be aware of?
     

    Master1398

    Keep calm and quit raging
    Joined
    Aug 19, 2013
    Messages
    293
    Reaction score
    229
    • Purchased!
    • Community Content - Bronze 2
    • Legacy Citizen 3
    The file: GameConfig.xml
    Location: Directly within your starmade folder. Not hidden in a sub directory or something like that.
    Filled Blueprint:
    <Blueprint>
    <Name> <!--blueprint name --> </Name>
    <Filled>true</Filled>
    <Slot>hotbar <!-- or 'inventory' --> </Slot>​
    </Blueprint>​

    Bonus:
    If you want to include a logbook filled with rules or something:
    <Logbook>
    <Message> <!-- content --> </Message>
    <Slot>inventory</Slot>​
    </Logbook>​
     

    Edymnion

    Carebear Extraordinaire!
    Joined
    Mar 18, 2015
    Messages
    2,709
    Reaction score
    1,512
    • Purchased!
    • Thinking Positive Gold
    • Legacy Citizen 5
    Excellent, gratci!

    Figures it would be somewhere obvious once pointed out.
     
    Last edited: