changing memory settings, and a few other things

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    • Legacy Citizen
    So, let me start off, Starmade is amazing. I have a Pentium D 820 and an 8600GTS. I can get 90-200FPS when in tiny ships, or just as a player, ect. but when I start getting somewhere around a medium sized ship (500k-1,000,000 blocks) the game still runs ok, but I get constant lag spikes. I will manage 25-35FPS when in build mode around my ship. Don't even get me started on going near a planet.... just as a player. This is just in build mode, in a ship with no computers... which brings me to another topic.

    I am currently building a salvaging ship. it has about 600 groups of about 75 or so salvage cannons each, so not anything extreme, and when I select my salvage computer, my FPS goes crazy, and I get extreme lag. I am talking about 0-10 FPS at best. This isn't good. the only remedy I have seen is to be far enough away from my ship that the purple selection boxes do not render, which isn't ideal.

    One last thing. I get lag spikes quite often, both internet and fps-wise. when I try to salvage a planet, my Ping goes into the thousands and my FPS drops horribly. I can manage a ping of about 100 to 300. If I try to move through sectors at the server's max speed (set to 200km) my ping will go up about 800-1000. this, really isn't ideal. My internet ping is normally about 80. I am guessing it is my processor not being able to keep up with everything, and is why I get such low fps when I attempt to do anything. Good thing I am upgrading to a 4670k I plan to overclock, and an MSi GTX 770 Lightning 2GB.

    So the main reason I came here. At the default memory settings, I would constantly get warnings I am running out of memory. so I upped it to 1024. I still get constant warnings about running out of memory. I have 4GB of 533MHz DDR2 RAM in my system, and at desktop I only use 700-900MB. so I should be able to allocate somewhere around 2GB at least, right? especially when starmade is the only thing running. I am unsure of what the "Initial Memory" setting is for, but I have it set to about 550MB right now. I also do not know what "Early Generation Memory" is used for, so I have left it set to 64.



    Specifications Below:

    Pentium D 820 2.8GHz (from about 2005, first dual cores made by intel)

    Dell PoS P965/G965 motherboard

    NVIDIA 8600GTS (overclocked from 540MHz to 780MHz)

    Two 160GB (149 in windows) Seagate Barracuda 7,200rpm 3.5" Hard drives

    4GB DDR2 533MHz RAM

    Windows 7 Home Premium, 64-bit

    My internet connection's average speed can be found here:

    http://www.speedtest.net/result/3164178736.png



    -Smitleyjd, proud player on starmade.echoacegaming.com:4242
     
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    • Hardware Store
    1. There is nothing you can do about internetside lag, except for getting a new provider/playing on different servers

    2. the fps-lag at the salvage cannon ship comes from the overload, that is caused by adding 600x75 animated cubes to the graphics(the animations can only be added in between two frames, and adding something takes it\'s time(not much, but it adds for each cube)). buying a new graphics card should help(if you don\'t use a graphics card, the CPU does the job)

    3. The maximum memory is the total memory, that can be used by starmade; the initial memory is the memory, that can be used by starmade during launching and loading the universe

    4. the ratios between the memories should remain constant(e.g. if you double max memory, you should double initial and early gen. memory too)

    5. try deleting unused ships and asteroids(large amounts of \'forgotten\' ships, and single block asteroids/stations cause massive memory consumption over time)
     
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    • Legacy Citizen
    the reason I was wondering is that when I am salvaging, my FPS goes down, and my ping goes up, showing that my CPU is lagging behind.