I'm aware that there is an advanced build mode, what I am suggesting is building commands to be entered into the chat.
reminiscent of the building commands you could use on many minecraft classic servers, it would fast-track many builds. especially larger, more complex ones.
Commands:
/z, /cuboid - Fills the space between 2 places defined by block placing or breaking.
/e, /sphereoid - Creates a sphereoid between 2 places defined by block placing or breaking.
/line - Creates a line between 2 places defined by block placing or breaking.
/paint - Enables single-click replacing of blocks.
/cut - Cuts the area between 2 places defined by block placing or breaking.
/copy - Copies the area between 2 places defined by block placing or breaking.
/Rotate [x,y,z] [90, 180, 270] - rotates clipboard data
/fixentity - Repairs entity from the blueprint it was loaded from, if it was not loaded form blueprint return error message
/wall [wall height] - Like /line, but creates layers along the Y axis
/t - command repeat. Toggles commands so you dont have to keep inputting them
/undo - undos last action
/curve - creates a curve, define start end with block placing, breaking, then define the curve point
I will add more commands as I think of or remember them from MC classic days! Tell me what you think?
reminiscent of the building commands you could use on many minecraft classic servers, it would fast-track many builds. especially larger, more complex ones.
Commands:
/z, /cuboid - Fills the space between 2 places defined by block placing or breaking.
/e, /sphereoid - Creates a sphereoid between 2 places defined by block placing or breaking.
/line - Creates a line between 2 places defined by block placing or breaking.
/paint - Enables single-click replacing of blocks.
/cut - Cuts the area between 2 places defined by block placing or breaking.
/copy - Copies the area between 2 places defined by block placing or breaking.
/Rotate [x,y,z] [90, 180, 270] - rotates clipboard data
/fixentity - Repairs entity from the blueprint it was loaded from, if it was not loaded form blueprint return error message
/wall [wall height] - Like /line, but creates layers along the Y axis
/t - command repeat. Toggles commands so you dont have to keep inputting them
/undo - undos last action
/curve - creates a curve, define start end with block placing, breaking, then define the curve point
I will add more commands as I think of or remember them from MC classic days! Tell me what you think?