Build-It-Yourself Missiles.

    Joined
    Jul 3, 2013
    Messages
    220
    Reaction score
    34
    I mean, we have remote-undocking, AI and disintigrators right?

    An AI setting "Missile" that causes the ship to decrease the distance between itself and a hostile target to 0. I've already seen pirates try to ram my ship for no real reason.

    Disintigrators already have a safety built in where they won't go off as long as they're docked (Found when trying to create a piledriver lance).

    And Disintigrators need to be greatly boosted. A 15X15X15 block (3,375disintigrators) didn't even scratch 500,000 shields.

    Probably suggested 9000+ times.
     
    Joined
    Jun 19, 2013
    Messages
    37
    Reaction score
    0
    If you make a ship with just disintigrators and thrusters it will follow it\'s target if AI is in use. (Sometimes it wil just orbit the target.)