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- Jan 23, 2015
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I can't figure out how to change the BlockEditor's default custom texture file from 64 to the 256. Is it not possible?
If I want to make a texture in 256 I can't do a custom block and have to just overwrite an existing 256 texture file?
If I want to make a texture in 256 I can't do a custom block and have to just overwrite an existing 256 texture file?