- Joined
- Jan 6, 2015
- Messages
- 34
- Reaction score
- 4
I have a 63x61 plexdoor, with detector mesh (detectors only roughly on every 10th block) on both sides. I have logics to open up the door and keep it open for 20 seconds, then close. The logic has been tested and works. When I go through the door as an astronaut, it works.
When I try to fly through the door with my 50x20x50 ship, as soon as I reach the detectors, FPS -> 1 and basically this kills the whole client. Obviously something goes haywire when a big object hits a detector field...?
When I try to fly through the door with my 50x20x50 ship, as soon as I reach the detectors, FPS -> 1 and basically this kills the whole client. Obviously something goes haywire when a big object hits a detector field...?