- Joined
- Feb 12, 2015
- Messages
- 25
- Reaction score
- 6
My first post was so well received I decided to make another
Not really.
I didn't do to great, but I think this is gunna be better!
Why do this?
Because it's god-awful to try and find and repair every block on your meticulously crafted ship after a battle where your shields dropped, especially if complex logic systems were hit. It's not fun!
4 ways to do this.
1. Automatically regenerating blocks. Obviously at a very slow rate. Like for example 1% of total blocks get repaired per minute. While not under attack it could even be slower/stopped if you like, whatever. Or you could have a new block/module group that facilities this in the same way shields regeneration works. Just throwing out ideas.
2. Healing beams, but only from undocked ships and maybe from a minimum distance if possible. (So people can't undock ships inside their ship mid battle and heal from the inside.) I'd be faster than auto but not so fast that it makes people invincible. Maybe make it so it can't be used to ai, nor can any other weapons be applied to the ship. So you either have a friend as a dedicated healer mid battle or you pop out and do it yourself.
This one I'm not sure if can be done. Wont hurt my feelings if it can't.
3. Shipyards.
Obviously the fastest method. Maybe not instantaneous. Would be neat to see your ship getting put back together. Say 10% total blocks per minute? I guess you could do a flat rate if you want. I just worry about big ships taking forever.
4. Shops.
Pay a fee ship gets fixed. Seems reasonable.
How would it work?
Maybe after every change is made in build mode the ship is "saved". I don't know if I'm going to remember to hit save every time if I have to do it manually, so I'd be real nice if it was automatic lol. But I don't know how things work so whatever you gotta do.
Should it cost some resource? (other than power)
I think so. Couple of ideas:
1. Money- just charge money for the exact cost of the blocks lost and call it a day.
2. Exactly blocks that must be replaced- It makes sense but I'd reeeeally rather not have to keep every block type in my cargo bay to repair with. Because I'm lazy. And I think it might discourage the use of a wide variety of block types. I mean I know it would for me.
3. A new resource- Just have a some nano bots or something, I don't know. Make them be more expensive than using the real blocks. So you can choose to use real blocks or just the nano bots, or a combo.
I think that about covers it. Let me know if I'm a complete idiot and should be ashamed for daring to even suggest the idea.
Not really.
I didn't do to great, but I think this is gunna be better!
Why do this?
Because it's god-awful to try and find and repair every block on your meticulously crafted ship after a battle where your shields dropped, especially if complex logic systems were hit. It's not fun!
4 ways to do this.
1. Automatically regenerating blocks. Obviously at a very slow rate. Like for example 1% of total blocks get repaired per minute. While not under attack it could even be slower/stopped if you like, whatever. Or you could have a new block/module group that facilities this in the same way shields regeneration works. Just throwing out ideas.
2. Healing beams, but only from undocked ships and maybe from a minimum distance if possible. (So people can't undock ships inside their ship mid battle and heal from the inside.) I'd be faster than auto but not so fast that it makes people invincible. Maybe make it so it can't be used to ai, nor can any other weapons be applied to the ship. So you either have a friend as a dedicated healer mid battle or you pop out and do it yourself.
This one I'm not sure if can be done. Wont hurt my feelings if it can't.
3. Shipyards.
Obviously the fastest method. Maybe not instantaneous. Would be neat to see your ship getting put back together. Say 10% total blocks per minute? I guess you could do a flat rate if you want. I just worry about big ships taking forever.
4. Shops.
Pay a fee ship gets fixed. Seems reasonable.
How would it work?
Maybe after every change is made in build mode the ship is "saved". I don't know if I'm going to remember to hit save every time if I have to do it manually, so I'd be real nice if it was automatic lol. But I don't know how things work so whatever you gotta do.
Should it cost some resource? (other than power)
I think so. Couple of ideas:
1. Money- just charge money for the exact cost of the blocks lost and call it a day.
2. Exactly blocks that must be replaced- It makes sense but I'd reeeeally rather not have to keep every block type in my cargo bay to repair with. Because I'm lazy. And I think it might discourage the use of a wide variety of block types. I mean I know it would for me.
3. A new resource- Just have a some nano bots or something, I don't know. Make them be more expensive than using the real blocks. So you can choose to use real blocks or just the nano bots, or a combo.
I think that about covers it. Let me know if I'm a complete idiot and should be ashamed for daring to even suggest the idea.