[Jun 25, 2013 4:53:13 AM] STDERR: [ERR] java.lang.ArrayIndexOutOfBoundsException: 1792
[Jun 25, 2013 4:53:13 AM] STDERR: [ERR] at js.b(SourceFile:35)
[Jun 25, 2013 4:53:13 AM] STDERR: [ERR] at org.schema.game.common.controller.SegmentController.onAddedElement(SourceFile:1247)
[Jun 25, 2013 4:53:13 AM] STDERR: [ERR] at org.schema.game.common.controller.EditableSendableSegmentController.onAddedElement(SourceFile:1285)
[Jun 25, 2013 4:53:13 AM] STDERR: [ERR] at jY.onAddedElement(SourceFile:458)
[Jun 25, 2013 4:53:13 AM] STDERR: [ERR] at org.schema.game.common.data.world.SegmentData.onAddingElementUnsynched(SourceFile:465)
[Jun 25, 2013 4:53:13 AM] STDERR: [ERR] at org.schema.game.common.data.world.SegmentData.onAddingElement(SourceFile:455)
[Jun 25, 2013 4:53:13 AM] STDERR: [ERR] at org.schema.game.common.data.world.SegmentData.revalidate(SourceFile:619)
[Jun 25, 2013 4:53:13 AM] STDERR: [ERR] at org.schema.game.common.data.world.SegmentData.revalidateData(SourceFile:635)
[Jun 25, 2013 4:53:13 AM] STDERR: [ERR] at jT.d(SourceFile:87)
[Jun 25, 2013 4:53:13 AM] STDERR: [ERR] at tL.a(SourceFile:172)
[Jun 25, 2013 4:53:13 AM] STDERR: [ERR] at jF.a(SourceFile:359)
[Jun 25, 2013 4:53:13 AM] STDERR: [ERR] at jF.a(SourceFile:304)
[Jun 25, 2013 4:53:13 AM] STDERR: [ERR] at org.schema.game.common.controller.SegmentBufferManager.a(SourceFile:430)
[Jun 25, 2013 4:53:13 AM] STDERR: [ERR] at org.schema.game.common.controller.EditableSendableSegmentController.isEmptyOnServer(SourceFile:138)
[Jun 25, 2013 4:53:13 AM] STDERR: [ERR] at jY.updateLocal(SourceFile:858)
[Jun 25, 2013 4:53:13 AM] STDERR: [ERR] at org.schema.game.server.controller.GameServerController.update(SourceFile:1484)
[Jun 25, 2013 4:53:13 AM] STDERR: [ERR] at org.schema.schine.network.server.ServerController.run(SourceFile:183)
[Jun 25, 2013 4:53:13 AM] STDERR: [ERR] at java.lang.Thread.run(Thread.java:722)
[Jun 25, 2013 4:53:13 AM] STDERR: [ERR] Exiting because of exception java.lang.ArrayIndexOutOfBoundsException: 1792
Had about 30 people online when it happened, not totally sure as to why. Upon resetting the map, the server would boot up again.
Regards,
Peter
[Jun 25, 2013 4:53:13 AM] STDERR: [ERR] at js.b(SourceFile:35)
[Jun 25, 2013 4:53:13 AM] STDERR: [ERR] at org.schema.game.common.controller.SegmentController.onAddedElement(SourceFile:1247)
[Jun 25, 2013 4:53:13 AM] STDERR: [ERR] at org.schema.game.common.controller.EditableSendableSegmentController.onAddedElement(SourceFile:1285)
[Jun 25, 2013 4:53:13 AM] STDERR: [ERR] at jY.onAddedElement(SourceFile:458)
[Jun 25, 2013 4:53:13 AM] STDERR: [ERR] at org.schema.game.common.data.world.SegmentData.onAddingElementUnsynched(SourceFile:465)
[Jun 25, 2013 4:53:13 AM] STDERR: [ERR] at org.schema.game.common.data.world.SegmentData.onAddingElement(SourceFile:455)
[Jun 25, 2013 4:53:13 AM] STDERR: [ERR] at org.schema.game.common.data.world.SegmentData.revalidate(SourceFile:619)
[Jun 25, 2013 4:53:13 AM] STDERR: [ERR] at org.schema.game.common.data.world.SegmentData.revalidateData(SourceFile:635)
[Jun 25, 2013 4:53:13 AM] STDERR: [ERR] at jT.d(SourceFile:87)
[Jun 25, 2013 4:53:13 AM] STDERR: [ERR] at tL.a(SourceFile:172)
[Jun 25, 2013 4:53:13 AM] STDERR: [ERR] at jF.a(SourceFile:359)
[Jun 25, 2013 4:53:13 AM] STDERR: [ERR] at jF.a(SourceFile:304)
[Jun 25, 2013 4:53:13 AM] STDERR: [ERR] at org.schema.game.common.controller.SegmentBufferManager.a(SourceFile:430)
[Jun 25, 2013 4:53:13 AM] STDERR: [ERR] at org.schema.game.common.controller.EditableSendableSegmentController.isEmptyOnServer(SourceFile:138)
[Jun 25, 2013 4:53:13 AM] STDERR: [ERR] at jY.updateLocal(SourceFile:858)
[Jun 25, 2013 4:53:13 AM] STDERR: [ERR] at org.schema.game.server.controller.GameServerController.update(SourceFile:1484)
[Jun 25, 2013 4:53:13 AM] STDERR: [ERR] at org.schema.schine.network.server.ServerController.run(SourceFile:183)
[Jun 25, 2013 4:53:13 AM] STDERR: [ERR] at java.lang.Thread.run(Thread.java:722)
[Jun 25, 2013 4:53:13 AM] STDERR: [ERR] Exiting because of exception java.lang.ArrayIndexOutOfBoundsException: 1792
Had about 30 people online when it happened, not totally sure as to why. Upon resetting the map, the server would boot up again.
Regards,
Peter