- Joined
- Jan 17, 2014
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- 73
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Anyone know how to get rid of a superfluous ship-core from a station blue-print?
I would like to create a station by roughing out a shell in Blender 3D and pushing the mesh .obj through SMedit and BPC. I have tested this and it does work. But it leaves a ship-core in the final station blue-print.
I would like to create a station by roughing out a shell in Blender 3D and pushing the mesh .obj through SMedit and BPC. I have tested this and it does work. But it leaves a ship-core in the final station blue-print.