Individual salvage arrays use a lot of power. The bigger an individual salvage array is, the faster it mines and the less power it uses. For relatively fast mining you would need salvage arrays of at least 5 long, but that would still use a huge amount of energy. And then you discover you can slave salvage arrays to cannons.
They use about 5 times less power than non linked salvage arrays. Using 1 salvage array with 100% effect from cannons you can get a salvage beam that is about as fast as 9 salvage arrays together. So by using more than 4 times less blocks, and with that more than 4 times less mass, you can create a very powerful salvage ship that uses 5 times less energy than salvage ships that don't link their salvage arrays. It is way too OP.
Now for the How To Change This part (or HTCT FOR SHORT):
They use about 5 times less power than non linked salvage arrays. Using 1 salvage array with 100% effect from cannons you can get a salvage beam that is about as fast as 9 salvage arrays together. So by using more than 4 times less blocks, and with that more than 4 times less mass, you can create a very powerful salvage ship that uses 5 times less energy than salvage ships that don't link their salvage arrays. It is way too OP.
Now for the How To Change This part (or HTCT FOR SHORT):
- Make this setup use 400 e/s (that is twice the amount it uses now)
- Reduce the speed of the 1 salvage array - 1 cannon. Instead you would need 2 salvage arrays together with 100% effect from cannons to achieve the same salvage speed.
- You still benefit from linking. You use about 2,5 less blocks than you would if you didn't link, and you also use about 2,5 times less energy.
- It works well with the new crafting system. Some resources aren't always available, and the cannon uses some specific ones, so you will need to find those first. In total you use about 1,5 - 2 times less resources (if you can find the ones you need).