Noticed that the AI can be active on parts without an AI Module when spawned under mob control and even under player control in a couple of cases. An AI Mod should be needed for there to be AI at all on a ship or docked part of it at least.
Also noticed this same issue with faction being assigned but there not being a faction module. As useful as this is an entity should need a faction mod to have a faction at all unless docked but even than if it undocks it should auto unfaction like normal.
Just a couple of annoying this I've noticed and with the coming faction and crew updates should probably be fixed or changed before they come out.
Also noticed this same issue with faction being assigned but there not being a faction module. As useful as this is an entity should need a faction mod to have a faction at all unless docked but even than if it undocks it should auto unfaction like normal.
Just a couple of annoying this I've noticed and with the coming faction and crew updates should probably be fixed or changed before they come out.