Additional targeting options (suggestions below) for AI targeting, when set to target "Any" (Also, an option to target "Ship" would be appreciated for this suggestion to work better). A few examples:
If this doesn't make sense, go play one of the Bloons Tower Defense games and mess around with tower targeting options.
[EDIT] I put the options in order of priority that they could be added.
- Largest/Strong
- Smallest/Weak
- High AHP/SHP (in reference to damage not taken)
- Low AHP/SHP (in reference to damage taken)
- Near
- Far
- Player controlled
- AI controlled
If this doesn't make sense, go play one of the Bloons Tower Defense games and mess around with tower targeting options.
[EDIT] I put the options in order of priority that they could be added.
Last edited: