About spawners

    kiddan

    Cobalt-Blooded Bullet Mirror
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    When I use the command to create a spawner that spawns quads (the aliens) it seems to remove the spawner next time I open Star-Made. Is it planned to have them save in the future? And is there another command that creates a permanent one?

    Edit: I'm using the /create_spawner_test command, just for the record