A thing I'm doing

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    I decided to try something different, so I'm making a little capital ship (by capital ship standards). I just wanted to slip a picture of the in-progress ship in.
    [/IMG]

    (if it dosn't work, here is the same picture: http://imgur.com/EXa39vn )
     
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    I decided to try something different, so I'm making a little capital ship (by capital ship standards). I just wanted to slip a picture of the in-progress ship in.
    [/IMG]

    (if it dosn't work, here is the same picture: http://imgur.com/EXa39vn )
    Mini! About time people started thinking small.

    So does this use the new weapon system or the old one? Because it would be a good idea (to all shipbuilders) to use the new system.
     
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    So many people go all-out on the big ships hoping for fame and glory, that the little ships just get left behind...
    We need more small ships in this universe ;) I'm liking it so far.
     
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    I actually finished it a little later, the interior is going to be a mess though.
    I honestly didn't think about the new weapon system, Its actually easy to retrofit it because of its thingamijigywhatsyoumacallit groups
    (1) 4 medium sized salvage cannons, which fit nicely on the core module (which was a high tech brick)
    (2) and (3) Are a group of missiles which I need to get back to and a huge group of antimatter cannons which take up half the ship and suck the power right out (but the ship still moves, for some reason)

    The complete version actually has 2 targets, both on unnecessary parts that most likely will be heavily armored when I get to it. That was something I heard was done in WWII on planes. It has room for improvement, and to be honest I did use cheats to make it, but I already am the kind of person who exploits build blocks and search the system for shops with space for my 9 billion purple dirt cubes. Plus the amount of hull in shops. *Horrible noises*
     
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    I actually finished it a little later, the interior is going to be a mess though.
    I honestly didn't think about the new weapon system, Its actually easy to retrofit it because of its thingamijigywhatsyoumacallit groups
    (1) 4 medium sized salvage cannons, which fit nicely on the core module (which was a high tech brick)
    (2) and (3) Are a group of missiles which I need to get back to and a huge group of antimatter cannons which take up half the ship and suck the power right out (but the ship still moves, for some reason)

    The complete version actually has 2 targets, both on unnecessary parts that most likely will be heavily armored when I get to it. That was something I heard was done in WWII on planes. It has room for improvement, and to be honest I did use cheats to make it, but I already am the kind of person who exploits build blocks and search the system for shops with space for my 9 billion purple dirt cubes. Plus the amount of hull in shops. *Horrible noises*
    Most people cheat when building ships. Think of it as creative mode.

    I LOVE the idea of dud areas and the antimatter cannons. I'm assuming that it will be an artillery shot with explosive effect come new weapon system?
     
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    Most people cheat when building ships. Think of it as creative mode.

    I LOVE the idea of dud areas and the antimatter cannons. I'm assuming that it will be an artillery shot with explosive effect come new weapon system?
    I think it will be "Really, really rapid cannon" (according to a chart I found from right after, and assuming cannon means antimatter cannon)
    I think once the new update comes out I'll combine them with missiles and replace the front missile cannons with most likely swarm missiles.
    I also broke open a pirate station. I cont find the sheild or the faction block