undo

    1. skunkiferous

      "Clear Undo/Redo Buffer"

      When doing large-scale changes (Replace A with B, on a 125*125*1 area) I have noticed that I can only do one single such change, and then the next change crashes the game. So I have to exit the game and reload between every change. My assumption is that the undo/redo buffer gets "overloaded"...