system group

    1. jayman38

      Limit System Group Bonus

      Thinking about how ships should be built in a game, I decided that system groups should get a tight grouping bonus, but only up to a specific size, to simulate bigger, better components. However, beyond some arbitrary size, improved efficiency encourages weird design decisions or gigantism...
    2. jayman38

      Spherical System Group Efficiency Bonus

      To reduce spaghetti ship systems, I recommend a slight bonus with a group of system blocks grouped tightly inside a sphere containing the entire system group. The bonus should be pretty small, to avoid unnecessary restriction on ship system design. To avoid combat-lag, I recommend that the...