syntax

    1. IronDusk33

      Display Modules Display Different Text Based On Logic

      Simple idea, have different text display on display modules depending on connected logic blocks. Here's an example: Here's what you could type into a display module "Current Ship Status: [log>0]Ok[/log]WE'RE ALL GONNA DIE" If one or more switches were connected to the display module, and at...
    2. Valck

      Fixed [code=xml] tag syntax highlighting is unusable

      What the title says... <tag>can you read the tag's name?</tag> vs. <tag>can you read the tag's name?</tag> vs. <tag>can you read the tag's name?</tag> (looks a bit unhealthy as well...) vs. <tag>can you read the tag's name?</tag>