push

    1. jijiji

      Don't you think that push/pull/stop effects are weak?

      Don't you think that push/pull/stop effects are weak? They can do anything only when have a lot of damage. I made a test: to stop enemy ship, you need bigger one (may be 1.25-5 times). It works only if your ship/turret is bigger than enemy ship. Else it is useless. What do you think?
    2. Lukwan

      Planned Directional Push computer.

      More exciting maneuvering: Make the push-computer directional like weapon computers so that the push-modules apply force in the direction the computer is facing. [For the passive effect on the ship.]
    3. NeonSturm

      Passive Push/Pull more different and flexible

      This suggestion is about passive push/pull effects, not slaved effects. This suggestion should not affect thrusters! They should be kept simple to make the learning curve not too step. Thrust, compare: c-1. Push/Pull can be easier fine-tuned than thrust (spatial compressed and...
    4. Napther

      PUSH/PULL DRIVES: Working as intended?...

      So, take a 100 mass and a 10,000 mass "block" and strap a 100% efficiency push drive to it. This number should be 1/2 the Hull Mass as blocks. Upon activating the drives, both 100 and 10k mass accellerate at 10m/s/push tick Now take a 50 mass ship and dock a 50 mass block to it. Drop the push...