pulse

    1. jayman38

      Quake-2-Style Pulse Primary Weapon Behavior

      The Quake 2 BFG10K was a fascinating megaweapon in its time. It performed damage in a number of ways, including direct contact damage, explosive damage, and two unusual forms of damage involving not only energy beams projected from the BFG projectile (not the gun), but also a special...
    2. N

      Pulse Megaweapons?

      Because Use for either armor pen or as anti shield. Would it work, is it good, or is it terrible?
    3. Gmodism

      Change pulse to a fun and useful system.

      So there are 3 weapons in starmade, and pulse... To make this more useful the spherical damage should be changed to a 30-45 degrees cone of damage, in the direction of computer as usual, this pulse would be a short range system. When fired it would look like disruption of space and time...
    4. AtraUnam

      Yet another idea to re-balance pulse

      Disclamer: All numbers and formula presented in the post are purely there as examples. Its a fairly simple idea that could make pulse a viable and interesting weapon within the meta, the main focus of the suggestion is to make pulses useful in combat without incuring the heavy performance loss...
    5. KuramaFox

      Do pulse weapons have any potential to work as point defense?

      The idea being that you slap some pulse-beams on a point defense turret or something, and potentially get something that can trigger as a backup when missile swarms threaten to overwhelm your defenses otherwise. Has anyone actually tried this? Or does the pulse shockwave not hit missiles? .
    6. xaubercrow

      GI_Apyritik MK 2

      Apyritik Description: Close range/Melee Pulsecrusher 3x2 Ion Cannon's 4x1 Autopulser (not fully configurabled) 2x2 Heavy Crush Pulses upcomming patch Fixed Seat - slab to Corner Fixed SeatCore - Right placed not upside down. Weaponsystem Increased Logistic System overhaul Shield Increased...
    7. solarapple

      5709 Harassing me! -Heavy pulse fighter- 2015-12-05

      So after the ugly mess that was my pickaxe, I decided to go for something with a bit more quality. This ship is based on a combination of Dalmont's designs and some PA stuff. I'm bad at making generic cheesy "ooo its gonna cause the enemy lots of trouble," so here are some stats instead. Mass...