(I hope I put this in the correct section! XD )
I don't want to reveal what specifically I'm working on atm, but at this stage, it's not gotten to anything that will be specific to my program. My issue arises when trying to use PFP to parse the binary files with the blueprint template files...
So, I've been thinking of coding my own external blueprint editor. I think I have a pretty good concept for the program's design. It's basically a multi-layer paint program with every pixel representing a block. There's also a 3D view so you can preview your ship before it's built, a...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.