math

    1. Losash

      [SALVAGE TEST] What's wrong with the numbers I've got?

      I've decided to test resource harvesting myself and got numbers, which are different from what Wiki says, and from what all the others say. Playing on 3100 mhz ram, i7 6700k overclocked to ~4.6. No server.cfg options were changed. How I did the test: Built a straight line of blocks in space...
    2. Kimiro

      Defensive Systems Revision: Contiguous Region Bonuses for Armor (and other tweaks)

      Introduction – What This Is and Why I Made It As it presently stands, ship to ship combat is little more than a race to see who's shields drop first, with the loser (and often the winner) being forced to scrap their ship after suffering any amount of damage. This means three things: Battles...
    3. Space Shaman

      Display Module Formating and Number Crunching

      Display blocks have some severe limitations: Creating images is a chore born of character width The newer ship variables you can now display can't be modified in many ways one would want and in fact expect. List of solutions: Formatting: Add a monospaced option. This should take the form of a...