logic events

    1. A

      detectable weapon fire for cosmetic reasons

      There needs to be a way to use the Starmade logic system to check to see if a weapon is 'charging'. This would allow you to make cool effects with lights and the rail system. For example, having a mini gun type weapon 'spin' while it fires. (Without having it spin all the time) or having a...
    2. Listentome

      Read by Schine Logic output (Block) from Fleet commands

      After trying out some things after the Fleet update I found some features I'd like to see added to this already awesome system: A Block that, in it's settings, gets mapped to a single or maybe multiple fleet states, that emits a high signal while any of the maked orders is active/gets...
    3. Blaza612

      Logic Steps

      So, I've been trying to make Conway's Game of Life in logic, and in doing so, I've noticed a very significant problem with logic. There has previously been a thread on this very matter, the Instant Pulses thread. The reason I decided to make Conway's Game of Life, is because I saw another person...