If I created a damage pulse turret, would it only fire when an enemy target is within range? or would it be trying to spam the damage pulse in the direction of any valid enemy?
I'm asking this because I've got a concept for a long turret with a stop beam and a Damage Pulse with the output at...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.