items

    1. Asvarduil

      Item Console Commands

      So, I'm working on a mod for StarMade, which is in my signature. My research of the Command Line API has revealed some opportunities for commands that could make the game more easily moddable using existing techniques such as "Shadow"'s log-scraping/screen command setup. One thing I want...
    2. kiddan

      Bug Creative Inventory Item Names Wrong 199.169

      The names of many items in the creative inventory are mixed up as-of update 199.169. Names are fine once transferred into the player's hotbar or survival inventory. Notable issues are the highest row of hull multislots having the same names as modules above them in the inventory.
    3. AJ1AJ1

      Recognized by Council A shopping list

      Blueprints are awesome but it can be a pain to buy everything /make everything individually for them. This could be so much better with a shopping list. There could be a list of items could be in the side of your screen with amounts (settings to show/hide). the list of items could be chosen...
    4. P

      Read by Council (URC) Universal Remote Control, Superpowers, BCI (simplified)

      I would like to propose implementing a meta item that is quite base for a huge number sci-fi technologies, artifacts and superpowers. It would allow implementation of endless cool player made technologies within the game: A brain computer interface or universal remote control tool. Basically...
    5. Captainredfox

      Some ideas for meta-items

      Since meta items are only 1 block id (afaik) why not have more uses for them? Here are some ideas I thought of: - Minor trade items like produce or supplies that are only for selling (for now) - Meta-item based player upgrades like reduced damage from stars or the ability to travel through...