I tried to start Starmade after a long break, however after a bit of trouble I've found that all but the latest of my large builds cause the World0 server to quit to Main Menu. Creating a new universe results in a normal start, however attempting to spawn in aforementioned ships from the catalog...
This particular one happened when I jumped into a ship using TAB+F8 on my singleplayer world. I'll grab logs when they happen at other times too. Cake Build seems to case them a lot - I'll attempt to repro some for you to take a look at.
I ran into a bit of a problem on windows. When trying to move blueprints to a specific folder, windows told me the path was too long. This folder was something like: "c:\folder\starmade\blueprints\11-29-16". This is 4 folders deep. First I wasn't able to move some of the blueprints over...
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