So this was meant specifically to discuss the implementation of the beam:beam "doom laser." Mostly regarding how it should function and how it should be balanced.
I havent heard a whole lot about the devs' current plans for it, though ive heard stuff like restricting its use on turrets...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.