development

    1. EricBlank

      Artificial Planet (Station) Development

      So the next project i wanted to work on was a spherical artificial planet. But before i really get started, i wanted some advice, maybe some hurtles and solutions other players have had working on a similar project in the past. The plan was to have a hollow center where additional parts could...
    2. MacThule

      Stations 2.0 -BEFORE- Galaxy 2.0

      If Schine releases the new Galaxy 2.0 before doing work on stations, they could be ensuring that they spend the next 6 months chasing down gameplay issues that seem to be related to the galaxy but are actually rooted in problems with stations. This is because stations (including actual stations...
    3. Amadeus

      Roadmap FYI

      Just so you know... DukeofRealms has been updating the Trello Roadmap. You can find the link here: Trello
    4. T

      Creative Space (ship Dock)

      Well, i am unsure if this is posted i was unsure how to search it... Sorry if this is a previous suggestion. To begin i thought well i have a low end computer, it is difficult to play Locally, so why is it that when i want to just create a ship i have to make a whole universe. I would like a...
    5. Benevolent27

      Release Cycle - Phase 2 - Add a follow-up for modders

      Simply put Hello! This idea is to add a brief time-period to your development cycle. Following a release, create an official sticky thread asking the modders in the community what sort of features they might want to have in order to develop content for StarMade. Have this be a normal, usual...
    6. G

      Mobs

      Does anybody know what stage the mobs for Starmade are at? I know a couple years ago they announced that they were working on it, but since then there has been nothing about it. I'm just wondering because I have a planet/trading station that I want to populate with people and species.
    7. Markus_McCloud

      FIELD TEST: Police Fighter Variants test release

      Hello there, everyone. Markus again! Surprised by the new look? There's a reason for the appearance-change. I've expanded McCloudCorp to include an R&D Department. Basically, we field-test experimental ship designs (such as weapon-swapped ships) and see what works and what doesn't. Our first...
    8. Crimson-Artist

      R&D Lab-Metis Station 1.0

      Metis Class Research and Development Station (T) Indicates the total stat including docked entities Role: Research and Development Space Station, Testing Platforms Generation: V (T)Mass: 22,337.801 L/H/W: 291m/138m/181m Power: 10,058,409 Regen: 1,287,436.7 e/sec Shields: 3,035,154 Regen...