consumable

    1. dwwojcik

      Missiles and Large Ships vs. Small Ships

      Just from the title alone I suspect this is going to be a very controversial suggestion. I am a little worried that I’m stirring up something that’s mostly settled here. But I think my suggestion is pretty interesting, so… sorry in advance. For a long time, it’s bothered me that certain...
    2. Jake_Lancia

      A Potential Minimal-Grind Fuel Mechanic.

      This suggestion is co-written by me, crazyf22raptor , therimmer96 , and Nauvran . WARNING: Wall of text inbound. Large ships need a maintenance cost of sorts for combat to be properly viable and to create a better economy and additional gameplay opportunities. Our suggestion is simple...