With NPC faction update Population might become a useful resource, for example:
1. Both players and factions will need a populated planet or space habitat to hire crew
2. Population growth at controlled territory might be a good factor to limit faction growth (or cripple faction by capturing...
1. Pirate stations draining FP might be too tough for solo/single play - claiming even single system will start draining FP like crazy due to presence of pirate stations and players need faction boost a lot at initial development stage (at least I do in my local instance).
2. Pirate stations can...
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