Search results

    1. DeepspaceMechanic

      Colo's projects

      Phenomenal build! The head reminds of a xenomorph, which makes it even cooler than a lobster 😁 The purple accents go so well with the orange and beige, never seen that combo. (Or is that blue? It ought to be purple.)
    2. DeepspaceMechanic

      Recent release branch update: Purple forcefields - cool! Screenshots folder - keeps things tidy...

      Recent release branch update: Purple forcefields - cool! Screenshots folder - keeps things tidy. Ability to empty build hotbar slots - broken. Redo remove - still unfixed. Wooden plank wedge orientations - please! :D
    3. DeepspaceMechanic

      Colo's projects

      Instantly became a fan of your Lobsterstrange Racer, such a cool, unique ship! Did some work on it, maybe you'll like to see. Blueprint attached to this post. I was surprised how much interior you managed to fit into such a hull with many thin parts. Wanted to have a challenge to see how I...
    4. DeepspaceMechanic

      ComCardinal's Community Convoy Escort Contest - Spring 2025

      The price limit is absolutely reasonable... There probably aren't many escorts who charge more than 15,000,000. (Apologies :D)
    5. DeepspaceMechanic

      Community build contest: VIP shuttle/ small yacht (Concluded)

      That would be interesting (y) I recall Tshara making a few such "here's how this design could improve" videos, and they're fun!
    6. DeepspaceMechanic

      Community build contest: VIP shuttle/ small yacht (Concluded)

      Thank you very much for second place and the detailed review! :) I applaud you for giving such in-depth feedback for all contestants. This came as pleasantly ironic for me, cause I recently participated in a small literary contest (submitted a short sci-fi novel of mine to be scored on a...
    7. DeepspaceMechanic

      Community build contest: VIP shuttle/ small yacht (Concluded)

      Download page: Gold Vein Yacht Thought I would skip this one and wait for a contest of anything other than yacht, but then found the inspiration for this :) Initially, I hated the fact that I just can't deviate from my usual way of building (it's nothing like what I envisioned, wanted it to...
    8. DeepspaceMechanic

      Gold Vein Yacht v1

      RAR file upload of the blueprints of the yacht above, plus its escape shuttle shown below. Its name is a reference to high monetary value (a geological vein of gold ore) as well as a play on the word "vain" (vanity or self-importance being a common character flaw of yacht owners, probably)...
    9. DeepspaceMechanic

      CYBERSPACE SHIPYARDS

      SAME EPIC LOOK, BUT A DIFFERENT BEAST: Watatsumi battlecruiser - DARK EDITION
    10. DeepspaceMechanic

      Watatsumi battlecruiser - DARK EDITION v1

      Major redesign of the legendary Watatsumi-class battlecruiser. The download includes a "shell" version (which features the same interior, same systemed turrets, plus a bare minimum of easily removable systems that provide thrust and shielding). CHANGES: totally resystemed, rigorously...
    11. DeepspaceMechanic

      Systems / Volume Breakdown. How to build systems 101.

      Came back to this guide to calculate the block requirements for a ship with almost exactly 1,000,000 blocks of available internal volume. I ended up copy-pasting the original post, and adjusting its numbers to fit the current game configs. Two configs have changed that significantly affect...
    12. DeepspaceMechanic

      Coolest StarMade thing I've experienced in a while

      Collisions that send your ship spinning wildly, they always make them look more solid and heavy.
    13. DeepspaceMechanic

      CYBERSPACE SHIPYARDS

      Not my best, not my worst: Donatello-class destroyer If someone would like to go over the hull, adding a layer of microdetails, I'd love to see that. Didn't bother with it in this project.
    14. DeepspaceMechanic

      Donatello-class destroyer v1

      HIGHLIGHTS: Bridge that can be retracted into the hull (doubles as an airlock) Three half-inset sphere turrets (9000 weapon blocks each) Four onboard missile systems (4500 each) Reverse thrusters Large diagonal cylinder hull elements that aren't docked entities Minimalist exterior...
    15. DeepspaceMechanic

      CYBERSPACE SHIPYARDS

      Thanks, glad you find it appealing :) I tend to reuse templates of my previous nozzles designs, which makes it easier to work out such layouts. If you look at the pictures below, all thrusters on this new ship came from that 2020 battlecruiser... compared to which it's nothing, of course, cause...
    16. DeepspaceMechanic

      "Optimus-9000" heavy turret pack - Redesigned base for better volume efficiency

      Turret bases significantly reduced in block count. Included bowl template reduced in volume, allowing for an additional 2850 blocks below it (that's almost half of the 6000 reactor blocks needed to power one such turret).
    17. DeepspaceMechanic

      CYBERSPACE SHIPYARDS

      Built the rear, closed the hull. Open the small pictures, check out how retracting the bridge increases the top turret's field of fire: (or maybe it doesn't, the nose tip still blocks certain angles... at least it prevents the shooting of pilots by either enemy or own weapons, lol)
    18. DeepspaceMechanic

      Watatsumi-class battlecruiser - BEIGE - Small improvements

      Redone the underside detailing at the rear. Replaced white ingots with armor in some exterior parts. Tweaked thrust config.
    19. DeepspaceMechanic

      WATATSUMI-CLASS BATTLECRUISER - Nose turrets out by default; small improvements

      The blueprint now comes with the elevator-deployable AMS turrets out, so that they don't stuck inside their enclosures when spawning the ship for AI battles. Redone the underside detailing at the rear. Added gravity blocks in core room. Tweaked thrust config.
    20. DeepspaceMechanic

      CYBERSPACE SHIPYARDS

      Saved a blueprint of the new retractable bridge+core room for future reuse, then started my first attempt of building a hull around it. Experimenting with some diagonal cylinders / octagonal prisms on its underside. Those aren't docked entities, they're built on the main ship's grid. I used the...